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Position, Displacement, Velocity, and Acceleration (1D Motion)

Position (\(x\))

Position is the location of an object along a straight line (1D). It is measured relative to an origin and can be positive or negative depending on the direction.

Example: \( x = +5\, m \) means 5 meters to the right of the origin; \( x = -3\, m \) means 3 meters to the left.

Displacement (\( \Delta x \))

Displacement is the change in position of an object. It is a vector quantity and can be positive or negative.

\( \Delta x = x_{final} - x_{initial} \)

Example: If an object moves from \( x = 2\, m \) to \( x = 7\, m \), then displacement is \( \Delta x = 7 - 2 = +5\, m \).

If it moves from \( x = 7\, m \) to \( x = 3\, m \), then \( \Delta x = 3 - 7 = -4\, m \).

Velocity (\(v\))

Velocity is the rate of change of position with respect to time. It is a vector quantity with magnitude and direction.

\( v = \frac{\Delta x}{\Delta t} \)

Units: meters per second (m/s)

Example: If displacement is \( +10\, m \) in \( 5\, s \), velocity is \( v = \frac{10\, m}{5\, s} = 2\, m/s \) to the right.

Acceleration (\(a\))

Acceleration is the rate of change of velocity with respect to time. It is a vector quantity.

\( a = \frac{\Delta v}{\Delta t} \)

Units: meters per second squared (m/s²)

Example: If velocity changes from \( 2\, m/s \) to \( 6\, m/s \) in \( 2\, s \), acceleration is \( a = \frac{6 - 2}{2} = 2\, m/s^2 \) in the positive direction.

Visualizing 1D Motion

Below is a position vs time graph showing an object moving with constant acceleration. This graph helps visualize how position changes over time.

Graph Explanation:

What the graph shows:

The motion represented:

This graph shows an object moving with constant acceleration. The position function is:

x(t) = 2t² + 5t + 3

This represents:

Key features:

Important relationships:

5 Kinematic Formulas for Constant Acceleration

These formulas relate displacement, velocity, acceleration, and time when acceleration is constant. (formulas 4 and 5 aren't given on the equation sheet)

  1. \[ v = v_0 + a t \]

    Meaning: Final velocity equals initial velocity plus acceleration times time.

    Use: Find the final velocity after a certain time when acceleration is constant.

    Example: If a car starts at 5 m/s and accelerates at 2 m/s² for 3 seconds, what is its final velocity?

    Solution: \( v = 5 + 2 \times 3 = 11 \, m/s \)

  2. \[ x = x_0 + v_0 t + \frac{1}{2} a t^2 \]

    Meaning: Displacement equals initial position plus initial velocity times time plus half acceleration times time squared.

    Use: Find position after time \(t\) with known initial velocity and acceleration.

    Example: A car starts at 5 m/s at position 10 m and accelerates at 3 m/s² horizontally. Where is it after 4 seconds?

    Solution: \( x = 10 + 5 \times 4 + \frac{1}{2} \times 3 \times 4^2 = 10 + 20 + 24 = 54 \, m \)

  3. \[ v^2 = v_0^2 + 2 a (x - x_0) \]

    Meaning: Final velocity squared equals initial velocity squared plus twice acceleration times displacement.

    Use: Find final velocity when you know displacement and acceleration but not time.

    Example: A car accelerates from rest at 3 m/s² over 100 m. What is its final velocity?

    Solution: \( v^2 = 0 + 2 \times 3 \times 100 = 600 \Rightarrow v = \sqrt{600} \approx 24.5 \, m/s \)

  4. \[ x = x_0 + v_0 t \]

    Meaning: Displacement equals initial position plus the inital velocity times time IF there is no acceleration.

    Use: Calculate displacement when you know initial and final velocities and time.

    Example: A bike is going at a constant 6 m/s over 4 seconds. How far does it travel?

    Solution: \( x = 0 + 6 \times 4 = 6 \times 4 = 24 \, m \)

  5. \[ x = x_0 + v t - \frac{1}{2} a t^2 \]

    Meaning: Similar to formula 2 but used when acceleration acts opposite to velocity direction.

    Use: Calculate displacement when object slows down due to acceleration opposite to velocity.

    Example: A ball thrown upward at 10 m/s slows down due to gravity -9.8 m/s². What is its position after 1 second?

    Solution: \( x = 0 + 10 \times 1 - \frac{1}{2} \times 9.8 \times 1^2 = 10 - 4.9 = 5.1 \, m \)

Interactive 1D Motion Simulation

Displacement: 0.00 m
Time: 0.00 s